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BRANDING DICTIONARY OF TERMS



A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

 

SACRIFICE:

In brand strategy, the practice of eliminating products, services, or features that are out of alignment with the brand’s positioning.



SALES CYCLE:

For buyers, the steps in making a purchase, often defined as awareness, consideration, decision, and use; for sellers, the steps in making a sale.



SALES FUNNEL:

A process for tracking customers through a logical sequence of steps from prospect to purchaser.



SEARCH ADVERTISING:

Ads placed on websites based on the keywords in search engine queries.



SEARCH ENGINE:

A software program that lets users search for information on the Internet through a browser. (*As of 2025, 90% of all Internet searches are done using Google.com) Other major search engines are Bing.com (Microsoft) and Yahoo.com.



SEGMENT:
A group of people who are likely to respond to a given marketing effort in a similar way.


SEGMENTATION:
A process of dividing a market into subcategories of people who share similar values and goals.


SEMANTICS:

The study of the meaning of words, phrases, signs and symbols.



SEMIOTICS:

The study of signs and symbols as components of language.



SEO:

Search Engine Optimization, or the process of improving the visibility of a website or web page in organic search results.



SERVICE:

In economics, the intangible equivalent of a good, in which the buyer obtains use but not ownership.



SERVICE DESIGN:

The process of determining the business model, brand strategy, and customer experience for a service.



SHELF IMPACT:
The ability of a product or package to command attention by virtue of its communication design.


SIGN:

A basic indicator of meaning.



SIGNAGE:

One or more signs used to identify, direct, locate, or persuade people in the physical environment.



SIGNAL-TO-NOISE RATIO:

In communication, the relationship of useful information to irrelevant data.



SIGNATURE:

In brand identity design, the defined visual relationship between a logotype and a symbol.



SILO:
A department separated from other departments according to product, service, function, or market; a disparaging term for a non-collaborative department.


SIMILE:
In language, a figure of speech in which two unlike things are explicitly compared, or a use of words exemplifying it. Examples: "she is like a rose", "clever as a fox", or "sleeping like a log". A tactic used by brand naming specialists.


SKEUOMORPH:

In brand design, a nonfunctional appearance that represents a functional attribute of the item it imitates.



SKU:

Stock-Keeping Unit, a unique identifier used for each distinct retail product, package,
or version, usually identified with a barcode.



SLOGAN:

A rally cry, catchphrase, or tagline, such as “Just do it” from Nike (from the Gaelic sluagh-ghairm, meaning “war cry”).



SOCIAL ADVERTISING:

Advertising based on knowledge about a customer’s network or tribe.



SOCIAL AUTHORITY:

An individual or an organization that uses social media to develop a recognized expertise in a subject.



SOCIAL CIRCLE:

In social networks, an inclusive group that includes both strong ties and weak ties.



SOCIAL DESIGN:

The design of products, services, and experiences for use with social media.



SOCIALIZATION:

The process of introducing a new idea or potential innovation to a community
or culture.



SOCIAL MARKETING:

The discipline of marketing applied to a social good.



SOCIAL MEDIA:

Web-based and mobile technologies that use multi-way communications to build communities and tribes.



SOCIAL MEDIA MARKETING:

A business discipline that uses social media to establish brand tribes and communicate marketing messages.



SOCIAL NETWORK:

A community of individuals or organizations, technically known as nodes, which are connected through ties of friendship, kinship, economic interest, status, or other interdependencies.



SOCK-PUPPET MARKETING:

A term referring to an advertising campaign for Pets.com, one of many failed e-commerce companies launched on frothy advertising rather than solid business plans.



SOFT-BALL BRAINSTORMING:

A type of brainstorming in which judgment is suspended until a large number of ideas are generated.



SOUND BITE:

A brief quote taken from a speech or interview to capture its essence.



SPAM:

Bulk email for which the receivers did not opt in.



SPECIALIZATION:

A strategy of differentiation that allows a company to compete against larger or more established companies.



SPEECH-STREAM VISIBILITY:

The quality of a brand name, such as Cheerios, Kleenex, Smuckers, Chevy, or "Caddy", that allows it to be recognized as a proper noun in conversation.



SPIDER DIAGRAM:

An analytical tool that uses circles and lines to visualize the relationships of elements in a brand campaign or other plan.



SPIRIT BOOK:

A publication or online resource that guides the vision, goals, and expected behaviors of a company culture.



STAKEHOLDER:

Any person or firm with a vested interest in a company or brand, including shareholders, employees, partners, suppliers, customers, and community members.



STARGAZER:

A visualization tool that plots the relative strengths of each idea against six key criteria — specifically: Differentiation, Audience Focus, Sales Potential, Longevity, Brand Alignment, and Feasibility.



STEALTH ADVERTISING:

A form of advertising that masquerades as content or public information.



STICKYNESS:

In brand strategy, the degree to which a brand and its category are linked, making brand extensions difficult.



STORE BRAND:

A private label product that can be sold at lower prices or higher margins than its widely distributed competitors; sometimes incorrectly called a generic brand.



STORY:

A sequence of events related in a narrative.



STORYBOARD:

A rough prototype for a movie, play, or other narrative in which sketches are arranged in sequence on a board or screen.



STRATEGIC CONVERGENCE:

The tendency of a differentiated business strategy to drift toward sameness over time.



STRATEGIC DECAY:

The tendency of a business strategy to lose effectiveness as external circumstances change.



STRATEGIC DNA:

A decision filter based on the twin concerns of business strategy and brand strategy.



STRATEGIC PYRAMID:

A hierarchical chart for mapping an organization’s purpose, mission, vision, and goals.



STRATEGY:
A plan that uses a set of tactics to achieve a goal, often by outmaneuvering competitors.


STRETCHINESS:

In brand strategy, the degree to which a brand can be extended before the link between the brand and its category is broken.



STRONG TIES:

In social networks, a person’s family and closest friends.



STYLE GUIDELINES:

Documentation that describes the graphic standards for a brand, including use of
the trademark, typography, photography, and colors.



SUBBRAND:

A secondary brand that leverages the associations of a master brand.



SUBSIDIARY:

A company that is owned and controlled by a parent company.



SUSTAINING INNOVATION:

An incremental improvement to an existing product, service, or business; opposite of disruptive innovation.



SWARMING:

A strategy of attacking a problem from many angles or with many disciplines at once.



SWITCHING COSTS:

The amount of loss a customer must absorb in switching from one product or service to another.



SWOT:

A common strategy tool for analyzing an organization’s Strengths, Weaknesses, Opportunities, and Threats.



SYMBOL:

Something used to represent something else; in branding, a trademark — for example, Nike's "swoosh".



SYNCHRONOUS COLLABORATION:

A method of working together in real time, so participants can build on one another’s ideas spontaneously.



SYNETICS:

A brainstorming process that combines creative thinking with a commitment
to action.



SYNONYM:

In language, a word having the same or nearly the same meaning as another word in the same language, as happy, joyful, elated; or fast, speed and quick. A tactic used by brand naming specialists. Examples: Unforgettable = Doozie or Intelligent = Genius



A B C D E F G H I J K L M N O P Q R S T U V W X Y Z






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